weedfasad.blogg.se

Botw cemu 1.7.5 crash after
Botw cemu 1.7.5 crash after







botw cemu 1.7.5 crash after
  1. #Botw cemu 1.7.5 crash after driver#
  2. #Botw cemu 1.7.5 crash after Patch#

Applying patch group 'BotW_ExtendedMemory_V208' Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Divine Laser Beams Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Camera Sensitivity Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics Applying patch group 'BotW_AspectRatio_V208' Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800004) Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements Vulkan-Info: Allocated additional memory for textures from device-local memory Use precompiled shaders: auto (gameprofile) Load shared libraries: true (gameprofile) CPU-Mode: Multi-core recompiler (gameprofile) Loaded module 'u-king' with checksum 0圆267bfd0 Shader cache file: shaderCache\transferable\00050000101c9400.bin

botw cemu 1.7.5 crash after

Loaded RPL module u-king (checksum 0圆267BFD0) VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64

#Botw cemu 1.7.5 crash after driver#

Driver version (as stored in device info): 734A0000

botw cemu 1.7.5 crash after

Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI mlc01 path: E:\Cemu\Cemu Emulator Backup\mlc01\ Init Wii U memory space (base: 0x26ae25e0000) RAW Paste Data Outdated graphic pack or unknown version in 'E:/Cemu/cemu_1.16.1/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'









Botw cemu 1.7.5 crash after